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Power-Ups in Excubitor


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 25 Apr 2013   Posted by Igor Antovski

Lately we've been trying out some new implementations of power-ups in EXCUBITOR. While the player is busy fighting enemy forces and deploying the defensive turrets, sometimes obtaining a power-up may be essential to turn the tides of battle to your advantage. So far we've added three basic power-ups...

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1 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 5


Encounters in Excubitor – Air Units


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 23 Apr 2013   Posted by Igor Antovski

In our last post we discussed about some of the ground enemies the players will encounter in Excubitor. This week we will show you some of the aerial threats that will roam the map and provide additional challenge to the game. There are two types of attack helicopters that we’ve designed so far....

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0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5


Encounters in Excubitor – Ground Units


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 19 Apr 2013   Posted by Igor Antovski

For this article we chose to introduce the first group of ground enemy units you will encounter in the game. The Assault Vehicle is one of the first and most common enemies encountered in Excubitor. You will be facing them as early as the first level. Although not a great challenge on its own,...

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1 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 5


Defensive Turrets in Excubitor


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 18 Apr 2013   Posted by Igor Antovski

One of the core mechanics in Excubitor will be the ability to defend the mothership Antares by building defensive turrets. The turrets can be built on predetermined slots on various locations in the gameplay area. The type and cost of the turret will vary based on its power and utility. The first...

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0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5


Introducing the Excubitors


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 17 Apr 2013   Posted by Igor Antovski

In our first news update we will talk about the playable spacecrafts in Excubitor. The idea is to give players the ability to chose their avatar based on the playstyle they prefer. Each of the three Excubitors offers a different feel and skillset, whether the player prefers speed and mobility, a more...

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1 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 51 vote, average: 5.00 out of 5


Introducing Hammerhead


3 Comments
 07 Oct 2012   Posted by ThunderMare

Named after the aquatic predator for its resemblance and hulking appearance, the SST-77 Hammerhead is a heavy combat spacecraft designed both for terrestrial and exo-atmospheric endeavours. Although not very agile in combat due to its mass and size, the Hammerhead is the most durable of all excubitors....

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4 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 5


Welcome to Excubitor


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 06 Oct 2012   Posted by Igor Antovski

Welcome to the website for Excubitor, a new video game project by Tesseract Games. Here you will be able to read all the latest news and updates concerning the development of the game, our release plans and view all of the media content that we have made available. Excubitor is an action game at it's...

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2 votes, average: 5.00 out of 52 votes, average: 5.00 out of 52 votes, average: 5.00 out of 52 votes, average: 5.00 out of 52 votes, average: 5.00 out of 5



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    • Power-Ups in Excubitor
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    • Defensive Turrets in Excubitor
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