Excubitor Game Project

Excubitor Game Project

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February 2014

  /    /  February

It seems the time has come to talk about the sound in Excubitor. While we won’t delve into the technical side of it too much (at least for the time being) we’ll show you the basic steps we take to “align” some sound effects with specific animations or events in the game. For this purpose we desperately needed solid video capturing